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(2 edits) (+4)

Hello, this has been fantastic. However, I am encountering a segmentation fault and crashing on the linux version on lesson 20, "Back to the Drawing Board" practice.
Code runs, but application crashes before it reports any errors in the user's script. This is what I see in the console:

ERROR: Can't take value from empty array.

at: back (core/array.cpp:132)

Segmentation fault (core dumped)

Issue created: https://github.com/GDQuest/learn-gdscript/issues/500

(+2)

Thanks for reporting it!

(+1)

Fantastic work, so easy to use. Thank you, and all your backers!

(+1)

Will other languages be added? We can translate our own language through a platform. This way we can support the project.

(+2)

https://github.com/GDQuest/learn-gdscript-translations

First thing I tried was to edit draw_circle in lesson 1. I thought it would work like The Book of Shaders or like A Tour of Go, but it didn't allow editing. Maybe that's a strange thing to expect.
But then I had my 12 year old student try the course and the first thing they tried was to edit draw_circle.
They don't have to be editable but I think the lessons would be slightly more amusing.

At some point I will download sources and see how possible that is, maybe I will do a pull request if I figure it out.

That'd be great but it's not easy to do. We currently don't have the budget to achieve that.

Good stuff right here man, paired with some YouTube tutorials, or any Godot tutorials, real good learning material!

(1 edit) (+1)

Looking forward to this! However, which of these do I download? I was about to grab the windows one (16MB) but then I noticed "learn_to_code.zip" (28MB) and learn-godot-gdscript-windows-main.zip (15MB) .. do I need all three of these? The file names could be clearer to help people know which one(s) they need to download. Can I please get clarification?

I just got the one that says windows release and it has been working fine

(+4)

You know what could be really cool? Releasing this also as a free game in Steam, with achievements for completing the lessons! :D

(+1)

That would be cool.

(1 edit)

mac version is damaged and cant be opened.

I get the same error:

“Learn To Code With Godot.app” is damaged and can’t be opened. You should move it to the Bin.

(+1)

This is likely because the app is not signed correctly, but until this is fixed we can work around it. Open the Terminal (it’s in the utilities folder in applications) paste this in “xattr -cr “ (without the quotes), then find the learn GDScript app in finder, copy it and paste it after the previous command. Now it should look something like this:

xattr -cr /Users/user/Downloads/Learn\ To\ Code\ With\ Godot.app

Press enter, and now it should open.

To clarify a bit, this basically tells your Mac to ignore that this app is not from a verified developer.

Thanks! That did the trick indeed.

(+1)

This is awesome!

Viewing most recent comments 87 to 95 of 95 · Previous page · First page